6. Semester Arkiv - Scandinavian Academy of Fashion Design

Research and Idea Development

6. Semester


Consists of the experimental process, where research and idea development is about being intuitive, innovative, curious and useful. Research and idea development is about investigation In the past and present and about registration, both visually and informatively.

Syllabus

The design process is an experimental process, where research and idea development are the starting point for the creative process which provides inspiration, information and shows the creative and narrative path to a collection. In the process itself, trends, social, cultural and political topics are worked on, and emphasis is placed on silhouette, material, shape, colour, details, print and decoration. Research is a journey of shorter or longer duration, which ends up with the realization of ideas that can be translated into a collection.

During the course, the students will work with investigation, registration, experimentation, design, trends, culture and society.

Learning Objectives

Knowledge

The student

  • Must have knowledge of industry-related design research.
  • Must have knowledge of the experimental process that can be translated into a collection.
  • Must have development-based knowledge of industry-related material innovation.

Skills

The student

  • Must have skills in assessing and communicating specific product information in practice.
  • Must have skills in communicating research and generating ideas in a design process and master a personal expression.

Competences

The student

  • Must be able to acquire an understanding of trends, social, cultural and political issues and translate this into design language, materials, colors, details, prints and decoration.
  • Must be able to plan, structure and conduct design research based on industry-relevant issues for sustainable solutions.
  • Must be able to acquire new knowledge and use analog and digital methods to create lightweight design products in both 2D and 3D.

Design Process

6. Semester


Consists of the design process, which includes design research, design methods, aesthetics, sustainability and industry and user needs based on sociological research methods and trend analysis.

What is a collection and how is it created? What influence does the political, social and cultural aspect have? Sustainability? Audience? These topics are processed at the same time as several sketched solution proposals with the possibility of different shape and material options are worked on. The focus is on the material in connection with design, manufacturing process, target group, sales promotion, branding etc.

Syllabus

During the course, the students must work with research, analysis, criticism, assessment, concept and goal setting. We are working with several sketched solution proposals with the possibility of different shapes, lines and material options. The focus is on the material in connection with construction, manufacturing process, etc. In the material-specific process, the sketching phase will often transition to the direct production of one or more products using form, material, drapery and construction trials.

Learning Objectives

Knowledge

The student

  • Must have knowledge of collection building, how it arises and what influence it has on the political, social, sustainable and cultural aspect.
  • Must have development-based knowledge of industry-related innovation in relation to sustainability.
  • Must have development-based knowledge of industry-related innovation for the manufacture and development of design products.
  • Must understand and deal with communicative tools in practice.

Skills

The student

  • Must have skills in assessing and communicating specific product information in practice.
  • Must have skills in communicating the creative process in a commercial context, and master a personal expression.
  • Must be able to communicate the design process in relation to design, manufacturing process, target group, sales promotion, branding, etc.

Competences

The student

  • Must be able to select and apply design methods for idea development, design and product development for specific problems and proposed solutions.
  • Must be able to acquire new material knowledge in a structured context and analyze and select materials for sustainable design products and/or design concepts.
  • Must be able to communicate design products using production documentation to internal and external business partners using industry-relevant digital platforms.

Pattern Cutting and Sewing Techniques (Advanced)

6. Semester


Consists of theory around model development and designing patterns using sustainable solutions. Advanced sewing techniques will also be included, after which a course with advanced techniques and solutions as well as haute couture techniques will be introduced.

Syllabus

Basic theory around model development is reviewed and the students produce basic shapes in paper. Variations on the basic forms are reviewed and the student is tasked with creating a portfolio with executions of basic basic forms and variations on these in quarter size. The student is continuously tasked with carrying out a designer’s work on a half- or full-length figure, in order to show an understanding of the design techniques. In addition, the students must design a portfolio with samples of different sewing techniques, which are made before each project.

Advanced sewing technique is presented, where the student must go through courses with advanced techniques and solutions. At the same time, haute couture techniques are introduced to the students. During the tailoring process, experiments are carried out based on the basic principles of tailoring on half and full mannequins.

Learning Objectives

Knowledge

The student

  • Must have knowledge of the link between creative design and physical design and gain insight into the construction of basic patterns in interaction with creative design.
  • Must have development-based knowledge of industry-related material innovation.
  • Must have development-based knowledge of industry-related innovation and the use of technology for the manufacture and development of design products.
  • Must understand and deal with communicative tools in practice.

Skills

The student

  • Must be able to develop ideas using design methods for specific problems.
  • Must be able to build an understanding of shapes and fully developed silhouettes using sustainable 'Zero Waste' methods.
  • Must be able to apply couture techniques in relation to aesthetic assessments in the design process in relation to a given user.
  • Must have skills in researching new and innovative industry-related technologies that affect sustainable development.

Competences

The student

  • Must be able to select and apply sustainable design methods for idea development, design and product development for specific issues.
  • Must be able to acquire skills in thinking about sustainable solutions by using 'Zero Waste' approaches, where patterns are constructed without waste.
  • Must be able to analyze and select materials for sustainable design products and/or design concepts in a structured context.
  • Must have skills for argumentation, communication and presentation of sustainable design solutions/products to internal and external partners and users.

Material Testing

6. Semester


Provides knowledge of techniques, methods and processes in the field of materials as well as experimental technologies and design tools that contribute to process and product development, with a focus on materials technology and sustainability.

Syllabus

The students make three-dimensional observations and material tests in continuation of their research project. In addition, there will be work with print and color pigmentation in various designs and crafts such as lace, knotting and embroidery in new crystallizations with modern fabrics and thread. The students prepare new materials using bonding techniques, and knit with cut fabric and different types of yarn.

An individual course of study is run, where the teacher, after reviewing the student’s research project in collaboration with the student, guides each individual in relation to the student’s level to develop material samples, textile prints and finishes. Finally, students must complete a solution proposal that must include a selected material proposal.

Learning Objectives

Knowledge

The student

  • Must have development-based knowledge of color theory and material compositions.
  • Must have knowledge of using relevant IT tools.
  • Must have development-based knowledge of trend mechanisms.
  • Must have knowledge and understanding of the relationship between material, form, function and color.

Skills

The student

  • Must be able to select the right materials for product solutions, including the right qualities and weights in relation to application possibilities.
  • Must be able to do material documentation with an emphasis on communication to external partners and handover of styles.
  • Must be able to make observations and develop physical material experiments and work traditionally and experimentally with materials.

Competences

The student

  • Must be able to build complete collections with programs as a focal point, including an understanding of materials and colors with a focus on trends.
  • Must be able to acquire skills in the design process from idea to finished product and translate and research into real textiles and finishes at a high level.

Print

6. Semester


Consists of analogue and digital manufacturing methods for design products and/or design concepts and preparation of files that suit the technology used in the fashion industry. The course is about the preparation of original designs for print use with the aim of creating unique and sustainable fashion that is durable.

Syllabus

The students are introduced to the various printing and cutting techniques. We work with 3 subjects in the first task – an item by the metre, as a motif or repeat print and placement on clothing. Facade print (frame print) technique and design in solo colors. Final laser cutting in fabric, leather and metal.

For all 3 projects, the students test the files with Danish/European suppliers. In the next task, we work with design and inspiration – from 3D product to metered goods and scarf formats. The course ends with an introduction to digital knitting. In the last assignment, work is done with prints etc. in connection with the students’ graduation project – either as a theoretical part of their research or actual meter goods that are used for sewing.

Learning Objectives

Knowledge

The student

  • Must have development-based knowledge of industry-related innovation and the use of technology for the manufacture and development of design products.
  • Must be able to understand practice and central applied theory and method within graphic development.

Skills

The student

  • Must be able to analyze and assess the use of relevant material and technology in relation to the production of design products.
  • Must be able to use relevant tools in the preparation of prototypes and design solutions.
  • Must be able to participate in development processes of design products and/or design concepts in practice with a focus on the inclusion of technical solutions.

Competences

The student

  • Must be able to acquire new knowledge, skills and competences in relation to the industry in a structured context.
  • Must be able to select and apply design methods for idea development, design and product development for specific problems.
  • Must be able to handle manufacturing processes for developing prototypes and design solutions.
  • Must be able to acquire technological knowledge, skills and competencies in relation to the industry.

Fashion Business

6. Semester


Contains innovative problem solutions, the company’s value chain and basis of existence. There is a focus on business understanding, which includes collaboration, relationship building and communication.

Syllabus

The student will work experimentally and commercially in a current and future sustainable context, as well as gain development-based knowledge in relation to trends and future thinking. There will be a focus on working with a student-driven, action-oriented and transformative approach in the process, where research and analysis are the focal point for creating new knowledge and targeting this in a business context.

Learning Objectives

Knowledge

The student

  • Must have an understanding of the industry's opportunities within circular economy and ethics.
  • Must be able to understand practice, applied theory and method, and be able to reflect on the profession's practice and application of theory and method.
  • Must be able to understand tools and knowledge within selected areas in order to strengthen his professional work as a designer through PR, marketing, dissemination and conceptual concepts that are analyzed and linked to case-based studies in teaching.

Skills

The student

  • Must be able to acquire the skills to articulate a professional and design point of view.
  • Must acquire tools to work purposefully towards professional goals in a commercial context.
  • Must be able to acquire skills to gain an understanding of the history of fashion, market research and the business aspects of fashion and apparel design, by exploring identities, brand consumption trends and the value of craftsmanship in a modern environment.

Competences

The student

  • Must be able to acquire new knowledge, skills and competences in relation to the industry in a structured context.
  • Must be able to select and apply design methods for idea development, design and product development for specific problems.
  • Must be able to communicate design solutions professionally to partners and users.

Portfolio

6. Semester


Consists of research and idea development. Process, photo registration, for experimantation on mannequin, color and material scheme, segment and sales presentation, sewing technical solutions, material selection and solutions, collection overview are reviewed.

Syllabus

The students start from research and idea development. Process, photo registration, for experimentation on mannequin, color and material scheme, segment and sales presentation, sewing technical solutions, material selection and solutions, collection overview are reviewed.

During the course, the students must learn to observe options and solutions, and gain understanding and knowledge based on these choices. A detailed development of the chosen concept must be shown, which is eventually designed into a collection. The students must be able to explain and justify their concept and the choices made during the process.

At the end of the course, the students must present their completed portfolio.

Learning Objectives

Knowledge

The student

  • Must have knowledge of essential parts of a professional portfolio, which includes creative research work, development of ideas, sewing samples and techniques, target group and market analysis as well as informative detail and working drawings.

Skills

The student

  • Must be able to process, convey and transform knowledge strategically, in writing, visually and orally.
  • Must be able to analyze existing concepts and how these could be improved in relation to new trends within the fashion industry.
  • Must be able to communicate professional issues and solution models to relevant partners and user groups.
  • Must be able to acquire skills to observe opportunities and solutions, and gain understanding and knowledge from these choices, and from there prepare a portfolio for professional purposes.

Competences

The student

  • Must be able to work strategically and innovatively and handle development-oriented tasks within design and idea generation both independently and in collaboration with others.
  • Must be able to acquire skills to convey ideas in a professional, business and commercial context.

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